I'd actually like some place in the game where we can just go and kill. Killing in a village is realy boring and it doesn't make that village look good (with all the graves on the ground). It would give more space to fight. Seperate a Layer and have like 4-8 rooms and have teleporters in them. It would be sorta like a maze, but you can kill anywhere in that place. Or just hang out. I support the idea of having a seperate map to fight on, but not the village fighting on a seperate map.
se this is ....is just a waste of time u have an open field everwhwre u run the village picks a place and u go fight there simple adding extra map just a for a war is alot of unesscary work.
naruka ur always negative in what i post ; besides what if leaf is invading akat ,s5 or sound?
se this is ....is just a waste of time u have an open field everwhwre u run the village picks a place and u go fight there simple adding extra map just a for a war is alot of unesscary work.
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"A rock thrown at a pole will not hit, but if one does not aim at the pole, it will hit! That is the law I used!"
well i was wondering if u could make it where if 1 village tried to attack another where instead of fighting in 1 of the villages they would fight at a seperate map and if they soemone died they would go to their spawn on their side of the map , cause if leaf started to declare war on akat, s5 or sound they couldnt go into their village so i just thought of this idea during the war today .